
Sadly, third-party PC port developers High Voltage Software managed to do just that. The one thing you really can’t afford to balls up when coding a fighting game is a solid frame-rate and stable multiplayer mode.

Quite aside from that first day screw-up, players then began to report back on unstable frame-rates (despite capable hardware) and extremely unreliable multiplayer. Perhaps because it appeared, in Mortal Kombat X’s case, to result in game freezes, crashes, and general annoyance all round. To the best of my knowledge, no other game since has been released in this manner. It was chosen (precisely who by is not clear) to be part of a strange download experiment, where chunks of the game were available in multiple “install packs” listed as DLC. Mortal Kombat X had a sad old time at its PC launch.


See this? Well, you’re not getting it on PC.
